Book design

The World Texture Facility books are world-building tools for Ubisoft's game development teams. They provide a general yet accurate overview of a topic, based on data gathered during trips on location.
Wild, wide, fertile and hostile, Montana is the wildest state of the USA. The perfect setting for Ubisoft's game Far Cry 5. The book was designed as a road trip, the images run across the pages, as if the reader was looking through the windows of a car traversing the majestic landscapes.

Team :

Q. Brachet, A. Bertaudière, L. Clerc